Part 1: ZBrush Rigging with a Single Subtool
Loading...
20,946
Loading...
Uploader Comments (Pixo3)
see all
All Comments (32)
-
I have a problem. when I move the arm it starts to move other parts of the body as well, like some parts of the leg get stretched and follow where I move the arm. I made sure the density level is the same as subdivision level. Do you know how to fix this? Also, the mesh is really low poly. thanks
-
@Pixo3 Thanks, now I understand. Sometimes you go very fast in your tutorials. Pre-recorded videos?
-
@lonrot Found it, you have to press SHIFT and click and release shift.
-
@KasedMonster To change buttons size go to "preferences>Interface
This is the 1st parameter.
Hope it helped
-
forget it i figured it out lol. thx for the tutorial
Loading...
You didn't explain how to ad a new zsphere without clicking on top another zphere
lonrot 1 month ago
@lonrot
I turn on transparency on with Ghost for this reason. once you have transparency on this way all you have to do is click on the surface and a ZSphere will be created.
Pixo3 1 month ago
where did you get the model from??? i cant find a female shape
MahStudMuffin 1 month ago
@MahStudMuffin
This model is now shipped with ZBrush4R2b
Pixo3 1 month ago
did you make sure to click on the mesh before starting your pose? If you don't do this then ZBrush will not make the link to the sculpted version.
Pixo3 6 months ago
what issue are you having. Make sure to have your density level at the same level as your subdivision level
Pixo3 9 months ago