This is the Trash character from Poser. I brought it into DAZ and again tried for realistic features. Unfortunately the way I tried to simulate breathing by enlarging the chest didn't work as well as for Dawn, and the blinking is WAY off since it doesn't take 6 seconds for a person to blink. However, this render only took 2 minutes (OpenGL hardware) while the Dawn video took over 5 hours (software only). I've learned something anyway.
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