Monsterpocalypse the demo conclusion

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Uploaded by on Jul 25, 2008

This is part two of a demonstration of Monsterpocalypse from San Diego Comiccon 2008.
Demo by Privateer Press' Kevin.

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Gaming

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Uploader Comments (robynln)

  • Thing about demos, is that the demonstrator is generally trying to give the look and feel, and not provide the end all to be all of all the rules. Kevin had been at it several hours before I had videoed him at the convention, so I'm sure that he was a little tired.

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  • 1. Page 9 in the Rise rulebook.  The first bullet under ways to gain Power Dice mentions this.

    2. Page 20 in the Rise rulebook. It says you can blast any structure or unit within range and not in an adjacent space.

  • Nah, Throw doesn't go through buildings, that's Smash, but it's a demo so no biggie lol.

  • What? You can throw an enemy throw ANY number of buildings as long as you can throw him, though he couldn't actually throw him the "way" he did, since you need to throw enemies only in aligned directions.

  • Few things they stated in this that I can't seem to find in the rule book.

    1. Destroying units gives power dice.

    -Never saw this?

    2. You can't blast attack adjacent units.

    -Never saw this either @.@

  • Very good point, Im going to be demoing some games soon and thats a good thought to keep in mind. :)

  • Started watching Demos to make sure I had the rules down right. Almost every demo I've watched has a rule mistake in it. =)

  • you can't throw through 2 building he only take damager where he lands CHEATER!!!! :P

  • "Now it's time to put his face into a building!"

    That line alone makes me wanna buy this game...

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