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How to import a basic "skin mesh" object into 3D Rad - Part2

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Uploaded by on May 20, 2008

This video tutorial will take you though first steps to creating a mesh in 3D max to getting it imported into 3D Rad. The video is about 15 minutes long. Enjoy! This video should still be hand for anyone wanting to import into 3D Rad with other art tool sets because it covers some of the 3D Tech points.
http://radpact.com/files/tutorials/3drad_skinmesh_tutorial.wmv [45 megs]

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Howto & Style

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Uploader Comments (screenracer)

  • export as... what!

  • @3DDuarte - Use the panda soft exporter to export it as ".X" format.

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  • export as?

  • This Video will Add to Us!

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  • tá

  • The teapot is the default object for Max, Like the monkey for blender.

    Hence the use in several hats on Roblox

  • The object is rotated 90 because of settings in the exporter, double check your export settings to match my settings. Hope this helps :)

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