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Maya racetrack in 2 hours

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Uploaded by on Mar 6, 2010

How to make a racetrack and landscape in 2 hours, using Autodesk Maya

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Film & Animation

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Standard YouTube License

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Uploader Comments (choke3d)

  • this might be a stupid question but how do u desgin a track? is there a tool you used? thanks

  • @poser077

    Good question. No there, there is no tool for designing tracks the way i do it. I use references, photos of racingtracks from WTCC, F1, NASCAR and take them as inspiration, tweak them and model out that. After a while you've done couple racing tracks you can start to improvise and do your own design on paper or digitally draw them.

  • I use 3ds max primarily but couldn't you have just applied a noise modifier to the mesh in certain areas and then play with parameters instead of doing it manually. This may have free'd up some time. Again not sure, but its a possibility :)

    Great video!

  • @Youshless

    Yep, that is a good idea, and very useful. In this case i tried to illustrate the possibility, if you have already a concept that you may follow.

    But otherwise your suggestion is great!

    Cheers, and merry Xmas and happy New year!

    

  • @choke3d coolio! great for beginners and for some new ideas for intermediate users ;-)

    Merry Christmas & Happy New Year

  • @Youshless thanx mate - peace!

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  • @1337x1337x

    Thanks mate - allways apprecited!

  • Fucking quality video mate!

  • @RatmanXX

    Propably not... there are other ways to do it. There are some automated ways to merge, with scripts and propably plugins, but i made it "the old fashioned way", just to do it without any other helping scripts / tools.

    If someone out there ha a nice alternative way to stitch terrain and road - please feel free to post a video or link. would be cool!

  • Is this the best / easiest was to merge the terrain with the road?

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