Knights of the Round Table

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Uploaded by on Jul 13, 2009

Some random S.T.A.L.K.E.R-ing with the Knight's Armament SR-25 featured in Arsenal Mod RC1. Also, used the MP-444 Baghira as a sidearm.

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Uploader Comments (Otacon237)

  • ахахах! Ну и музычка!

  • лол!

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This video is a response to Dragun's Lair
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All Comments (14)

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  • Wow, that sounds pretty good. I'll have to order a copy off amazon lol

  • I bought a copy myself, and truth be told it was more complete on release than STALKER was. A no-loading world, working vehicles, faction wars, a more detailed faction-reputation system, upgradeable weapons--all of that in 2004, by a Ukrainian developer named Deep Shadows.

    Of course, it simply can't duplicate the atmosphere and tactical combat STALKER achieved, but the game was a great accomplishment nonetheless.

  • I'll have to check that out, I believe that was a European-only game. But yes, function range-finding scopes would be sweet.

  • I'm not asking for full-on sniping where you would have to memorize lots of complicated equations to hit anything. Most of this game's gunfights take place at 400m or less anyhow.

    An old free-form game called "Boiling Point: Road to Hell" had rangefinder indicators on their scopes for sniper weapons, so you knew exactly how to compensate for bullet drop. Of course, in real life they do this with spotters, but it would made sniping less annoying.

  • True, you're basically stuck with looking at it with the reticle, then having to use the scope and keeping the distance in memory. Then again, you don't really make that many long shots in most shooters nowadays though.

    Of course they'd also have to factor in wind speed for bullet drift, and make useable mil-dot estimation scopes. ATM I think the crosshairs are just for show. An authentic sniper simulation would be cool though.

  • I get it now.

    Sometimes I wish more mods let you attach scopes with Laser Rangefinders and drop indicators so you could find out exactly how to aim to compensate for bullet drop. I mean, the game already tells you how far something is when you're not using a scoped gun, so why not make use of something like that for a scoped gun where bullet drop is much more important?

  • Good ear! I knew someone would eventually recognize it. XD

    It's the Gravitational Damping Hub song from Commander Keen 5: The Armageddon Machine.

  • Heh, I recognize the second song--it's from a Commander Keen game, though I don't remember which.

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