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Heads-Up Virtual Reality (HUVR) Bridges Visual with Tactile, in 3D and on the Cheap

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Uploaded by on Jul 14, 2010

The Heads-Up Virtual Reality device (or HUVR, pronounced 'hover') couples a consumer 3D HDTV panel with a half-silvered mirror to project any graphic image onto the user's hands and/or into the space surrounding them. With his or her head position tracked to generate the correct perspective view, the user maneuvers a touch-feedback (haptic) device to interact with the generated image, literally 'touching' the image's angles and contours as if it was a tangible three-dimensional object.

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Science & Technology

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Standard YouTube License

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  • wow... and he can feel it? thats amazing!

  • @ralphzoontjens -this setup is using a 3D stereo screen with a Falcon haptics device (developed for games use) from the US based company Novint. The Falcon is a 3DOF haptics device, compared to the Phantoms (from SensAble) that is 3DOF to 6DOFs haptics but always 6DOF singnal in, i.e you can also track the movements on the stylus/pen. Check out our H3DAPI channel to learn more. H3DAPI is an Open Source API for programming in both 3D stereo graphics&haptics with support for setups like this one.

  • Interesting. How is this technology different from other haptic feedback devices such as the expensive PHANToM technology, for example?

  • I want this for 3d modeling!!!

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