A test speedrun for showcasing my strategies. Final time of the run: 55 minutes 36 seconds.
In this batch I turned up the bitrates, so that the video quality is ok. Sound remains somewhat muted.
Notes:
- Easy-mode, new game
- I use continue abuse quite a lot. If I screw up too bad, I quick reset and 'continue'. No time is lost doing this. The failed attempts have been edited out of these clips.
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Remember that time does not run during messages. So don't be disappointed by my occasional somewhat lax message management.
Water Prison 2nd time (cont.):
- I pick up Eileen's Bag because it is needed at Building World 2nd time. Handgun and Sword for Andrew.
- A looooot of waiting for Eileen. Hope you like waiting.
- I try to bump into the Toadstools that are in the way so that Eileen wouldn't have to (I have to wait for her to catch up anyway).
- Eileen has one possession seizure which wastes time handsomely.
Building world 2nd time:
- using continue abuse, you can skip having to wait for ghost R. to emerge.
- the elusive Building World 2nd time skip.
- Groobo's time saving trick at the gray staircase.
- I'm not happy about the last stairway. The fact is, if I don't distract the hummers a bit they will surround Eileen and slow her down immensely. It doesn't go very good, but at least Eileen won't get enough damage as to faint momentarily.
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Author's home site:
http://akheon.wordpress.com/
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