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King of Fighters XIII: Athena's Psycho Reflector Reflects Everything...EVERYTHING!!!

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Uploaded by on May 27, 2010

Source: SNKP

Category:

Gaming

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Standard YouTube License

  • likes, 1 dislikes

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  • This is how projectile reflection moves in SNK fighters like KoF have always worked, since the beginning.  Athena, Rugal, Yamazaki can all do this. None of them have ever really cared whether it was a regular DM, or SDM projectile.

    Given the bullet-like speed of most super projectiles though (Ash's is a zoning tool, so it's an exception), it's not generally something one can react to. If you're predictable enough to toss out a Haohshoken when I'm expecting one though, you deserve to eat it.

  • For giggles someone should make a video of 2 athenas and reflect a psycho ball for like 5 minutes...

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  • @Kyubi888Naruto it happened to me in a KOF2002 match vs. cpu... lol

  • @Mist1081

    Glad to know I wasn't the only one who thought that would be funny.

  • @Kyubi888Naruto Lol I've done that before

  • Is this fucking game coming to the USA PS3 someday, I didn't like KOF XII but this looks like a whole better step

  • @ultracarl

    isnt it Psycho ball?

  • ATHENAS PSYCHO REFLECTOR HERE IS FASTER THAN THE PREVIOUS KOFS... HERE, SHE CAN REFLECT WITH LESS WORRIES... ITS UNFAIR...

  • @Kyubi888Naruto A reflected ball can't be reflected again after a certain number of times.

    At least it was like that in other editions.

  • @Kyubi888Naruto ATHENA BALL

  • @Aziraphaile You Forgot Vanessa 

  • Projectiles have always been weak in the kof series. Multiple moves cross through them, you can jump them or roll through them, movement is FAST in kof, jumps can be pretty far and some moves are outright reflectors. Don't over react if you see a projectile nullified in kof, that's just how it goes. You don't spam them in this series. One if the reasons i like KOF so much.

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