Why Working Designs Kicks ASS!

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Uploaded by on Apr 9, 2008

A look at a company that I felt was one of the best out there....

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Entertainment

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  • likes, 42 dislikes

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Uploader Comments (MagusX1)

  • They left WAY before their time was due. Lunar and Vay were some of the best games I ever played.

  • @falariem Exactly, well said. I am also glad that they brought games like Cosmic Fantasy 2 and Popful Mail, which IMO are just overlooked classics like Vay and Lunar(To some extent.). Also if you have a PS3 PSN released WD's port of Vanguard Bandits on the Playstation Store!

  • working designs rocked,alundra was the one of the best games!!!

  • That they did, by the way I did a vid on alundra itself if you want to check that out!

  • already have man,thanks for bringing back the memories:>

  • No Problem expect more working design games!!!

Top Comments

  • So sad to see them gone. Working Designs showed some true balls by relesing games other companys wouldent even look at. I also think its funny, they were one of the first company's to make "Special editions" of there games, now EVERY company is doing that now.

  • Best game publisher ever.

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All Comments (108)

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  • @lilfrog5 Well, they need to get their asses on some new Popful Mail and Annet Futatabi.

  • @wblstudios Gaijinworks. They published some of the games on PSN, such as Vanguard Bandits, Alundra, and Arc the Lad. Gaijinworks is the former president of Working Designs' new company. Note that they don't own the Lunar series license; Lunar Dragon Song/Genesis was published by Ubisoft/Rising Star Games in USA/Europe. In addition, Xseed Games published the new remake of Lunar 1 (PSP) outside Japan.

  • About the jump to PlayStation, they made that jump because Sega was screwing them over a lot. But I give props to Working Designs because after the infamous Saturnday incident, they stayed with Sega until it was too much to bear and their I think last game brought over for Sega was Magic Knight Rayeart before deciding to localize games for Sony.

  • Fuck yeah, Arc the Lad 1,2 and 3 was the shit.

  • Who has the IP rights now?

  • WD poured more love and care into their games than any other company ever did. It's horrible that they're gone.

  • Not being American, when Working Designs acquired the license to publish a game that I wanted to play I knew that I would never get a chance to. They're one of a handful of companies, Atlus being another, who showed zero interest in sublicensing their games to other markets.

    Then their printing runs, I'm sure the deluxe packages were beautiful but they should have released standard versions afterwards. I don't find it a good thing at all to make buying their games intentionally difficult.

  • What upset me most about Working Designs is the juvenile and unfunny dialogue written for a lot of the content in Lunar and Albert Odyssey.

    I swear to God there were mother and daughter NPCs in Albert Odyssey talking about the daughter learning to speak "Ebonics" as well as several others making lewd sex jokes... stuff that wasn't funny then and isn't funny now.

    This did a lot to detract from the immersion of one's self in the game's narrative and atmosphere. Other than that, they were alright

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