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owning both beatmania and Dj Hero they aren't even the same type of game. Beatmania has nothing to do with simulating DJing it's just click buttons to the rhythm of the song. Nothing in the rythm game genre has been as difficult as beatmania but it doesn't mean they aren't fun. 6 years ago I used to play the hell out of beatmania then i just got bored, just like i used to play the hell out of guitar hero then got bored and same thing will happen to DJ Hero. Just have fun with the game u play
The reason why DJ Hero is more "fun" than Beatmania/IIDX is because it's sold to a much more casual gamer. If DJ Hero were as difficult as IIDX often can be, it wouldn't sell as well because it'd be meant for a more discerning (or hardcore, if you wish) player.
Bemani games are traditionally tough compared to the new crop of American music games by design, not chance. An Easy/Normal IIDX song would equal at least a Medium to Hard difficulty song in Rock Band, DJ Hero and Guitar Hero.
Furthermore, owning both an import PS2 and IIDX 14 and 15 as well as DJ Hero, my interest dropped in the latter game because it was just too "simple." I wanted it to be a game worth gaining skill at because of the aesthetics of the turntable and the quick hand movements it requires to play the game. It just doesn't look as cool to watch as any difficult IIDX game is.
One could get lost in watching a pro IIDX player tackle a hard song...as it's meant to not only play, but look, difficult.
I'm looking at this... Trying to figure out exactly where you look...
Those notes are tiny. That, and the huge explosion of light after a hit doesn't help much. I wouldn't be able to play this unless they get rid of the explosion and made the notes three times thicker, seriously ._.
Some songs have an extremely large amount of notes; making the notes thicker would make them unreadable. That is, unless you force a higher scrolling speed. But I don't know why you would want to do that.
The explosion is not as bad as it looks and becomes easily faded out of perception (along with the combo meter) after a day or two of playing.
You are also able to customize different types of explosions as additional unlocks you earn while playing if you wish.
Also, the timing window in beatmania is incredibly strict. So strict that it is about as wide as the notes themselves, therefore if the notes are to become larger in size, the timing window would also have to grow, thus making the game exponentially easier.
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Bemani games are traditionally tough compared to the new crop of American music games by design, not chance. An Easy/Normal IIDX song would equal at least a Medium to Hard difficulty song in Rock Band, DJ Hero and Guitar Hero.
One could get lost in watching a pro IIDX player tackle a hard song...as it's meant to not only play, but look, difficult.
Those notes are tiny. That, and the huge explosion of light after a hit doesn't help much. I wouldn't be able to play this unless they get rid of the explosion and made the notes three times thicker, seriously ._.
The explosion is not as bad as it looks and becomes easily faded out of perception (along with the combo meter) after a day or two of playing.
You are also able to customize different types of explosions as additional unlocks you earn while playing if you wish.