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Nightcrawler style bamfing teleport test effect

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Uploaded by on Aug 14, 2009

Teleport Visual effects Test Shot for "Inner Demons" a webs series currently in Pre-Production created in after effects and 3dsmax. Camera and Sound by Tommy Larkin, VFX and Running by Ryan Mccalla. There are at least 6 layers that go into each "Bamf Effect" in this shot which are the rotoscoped actor, skeleton, skin smoke, skeleton Smoke, spark ember, Dust particles which are all comped onto a blank plate in the shot we had to stitch together 3 different plates to make it look like 1 continuous shot. Took roughly 2 weeks of off and on work (including rendering time)

This will be sparky's Signature Effect

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Uploader Comments (cecilbgnome)

  • yeah, used 3dsmax's Particle flow to set up the particles and rendered it with Krakatoa - there is a skeleton and muscles all there but it happens so quick you dont see all the layers break apart... next time i guess.

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  • Haha thanks mate, yeah I did this test ages ago lol.

    Ps: this is Ryan, this was my old channel before I made the Inner Demons one.

  • Thanks for all the kind words gang... :) sorry for not replying back to you all sooner (I cant get onto my cecilbgnome account anymore for some reason since youtube linked it to e-mails)

  • @SamsportParkour - I don't know what you mean install manually? I have always just used the installer and its worked fine - have not used maxpluginhelper sorry :(

    @johnnyordenanafilm - its a few different sound effects all mixed together, the main sound used is the opening of an umbrella to get that "Bamf" like sound.

    @L1LTERRA - I actually did fall off the table, it ended up being the best take for the effect so we used it lol.

  • Hey guys - just in case you have not seen it we have another channel over at innerdemonstheseries on youtube now.

    @argarsad - you could probably do this in Maya, I havnt used maya before so am not sure how to go about setting up the particle system to do the effect - used Pflow to drive it all in 3dsmax.

    @parkourizfun - Sure we will do a tut once we get the all the episodes out, It's fairly complex though to do and you will need a good understanding of PFlow in max.

  • So are all of the 6 layers created in 3ds max? if so, is it possible to create those layers in maya? because i heard that 3ds max is not usable on mac (i use mac), thx

  • is more like Azazel teletransportation , is so perffect, i like it

  • @cecilbgnome this is awesome, much better that holywood effects

  • fantastic.

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