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Superstrength animation changes with Issue 16 of City of Heroes

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Uploaded by on Aug 9, 2009

Just a brief run-down of the changes

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Gaming

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  • Fraps.

  • all these changes and these videos makes me want to quit CO and go back to CoH/CoV

  • These... animations ( a vast majority of them. ) are the same animations they had before. Just.. with some added sparklies.. -_- I played both Champs and CoH. I like and hate a handfull of things about both of them. Champs needs to adopt the instance missions like CoH. I mean especially one's where you have to go and take out a certian guy. Not have me running around the map waiting for this dude to respawn. That's just lame. I thought I was a super hero. Not a bow wielding pointy eared bastard.

  • I played CoH way past it's full potential for 4 years. Champions is way more fun for me, even solo. I got bored of CoH because it just seemed like the same thing over and over. YMMV

  • QUESTION: How can CO eat COH's dust when they were the first ones to come up with this?

    If I recall, Cryptic talked about power customization at day one. Long before issue 16 was even thought of. >_>

  • This is going to be great. The Going Rogue expansion will be simply amazing though. CO can eat their dust.

  • Me too. Its great for opening jam jars when someone does it up too tight.

  • cool i have super strenght

  • Q: Does CO have other mission objectives beside monotonous killing baddies & clicking stuff, which are basically the only mission objectives in CoH. Don't get me wrong I've been playing CoH for 5 years, but I am bored with just killing baddies. I'll be trying CO. Natural looking movement is very important to me which CoH has, CO looks cartoony and unnatural in their demoes.

    As far as Going Rogue, if GR is merely being able to change alignment, that's is under-whelming.

  • i have been on beta for champions and behind the flashy tech like power customization and all that jazz i prefer COH i got bored playing champions really fast... i was completely dissapointed

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