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Second Life - Sculpted Prim Waves

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Uploaded by on Jun 12, 2007

A daytime version of the sculpted prim wave experiment by Kiwini Oe of Clear Ink

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Howto & Style

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Standard YouTube License

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  • Thanks for that demonstration.

    Teaches that a rotational coortinate system (more vertexes near the center than at the border) is BAD when you make water ripples with a sculptured prim to animate ripples on it, because it is messing up the texture map pretty badly. Propably not worth the higher mesh detail of the waves as compared to a square grid surface. looking forward to video, flash and html controlled skulped prims.

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