a lot of work ............maby it was simple to import a lot of stuff and not to build them to scrach ............i mean is waste of time to designe in maya a rock half and hour .(exampple)...time is money .
for the game to run efficiently we need to combine as much as we can, each object takes up a "draw call", 5000 draw calls is your upper limit in crysis, we probably didn't hit this limit in the small oasis but these buildings may eventually go into a full city.
a lot of work ............maby it was simple to import a lot of stuff and not to build them to scrach ............i mean is waste of time to designe in maya a rock half and hour .(exampple)...time is money .
aurelcta 1 week ago
@aurelcta
for the game to run efficiently we need to combine as much as we can, each object takes up a "draw call", 5000 draw calls is your upper limit in crysis, we probably didn't hit this limit in the small oasis but these buildings may eventually go into a full city.
arkatub 1 week ago
these videos were used internally in the open outcast mod team, i've made them public since the content in them has been released.
arkatub 1 year ago