Animated capabilities of a Real-Time Parallax Mapping shader within Maya's viewport.
Simple poly with diffuse,specular, normal map and displace within normal map's alpha chan. Also some brdf map and environment sampler are set.
Written by Brice Vandemoortele.
Official site :
http://www.mentalwarp.com/~brice
... feel free to download and please give feedback through polycount here :
http://boards.polycount.net/showthread.php?t=49920
See it in action ^^
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