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Havok Destruction

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Uploaded by on Mar 10, 2010

Havok Destruction is your cross-platform tool of choice for simulation of rigid body destruction.

Our product gives the game artist total control over the simulation, drastically reducing the production time and cost of creating large numbers of interactive destructible game objects. Havok Destruction can create a completely new gameplay experience by giving additional believability to structural mechanics, visual effects, and game level design.

Havok Destruction provides you with the tools and runtime SDK to easily create destructible assets and worlds, significantly reducing the cost of asset creation with a suite of custom in-modeler tools. Games that use Havok Destruction: The shoot, Battlefield 3.

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Uploader Comments (havokchannel)

  • Does this cost money to get or can I create... Lets say a brick. That brick can break in several different ways. Then I creat wood. planks and such. I then go into Havok and make break areas on the objects and build a home with it. Wood supports, brick walls. then it can be broke when force is applied?

  • @cory18011801 Thanks for your interest in Havok products! Havok Destruction does have a license fee. However, Havok Physics and Havok Animation are available at a no-cost binary download for private PC development. Many things are possible with Havok Destruction, including deformation, fracture, etc.and you can find out more by visiting Havok dot com!

  • I Have One Question About The WHOLE Havok Engine... When I Download This Engine... Will I Be Able To Make An FPS That Has You Holding A Gun Instead Of Shooting Balls Of Steel?

  • @mkobrien49 You might have our engine confused with something like a level editor. Our Physics, Destruction and other middleware products are used to enhance these specific elements of game assets. Destruction, for example, will make the building YOU create fracture, break, or deform in realistic ways. As for what is possible with the integration of Havok products? Well, that depends on your own abilities as an artist, animator, programmer, or designer!

  • Hi there guys and girls @ havok. I was just wondering does the building destruction use ideas from the frostbyte engine cuz it looked alot similar!!

  • @DoWieFX Our technology is strictly mathematically physics based, so ideas for artwork are all secondary to the core of what makes Havok Destruction great.

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All Comments (52)

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  • That's awesome!

  • @havokchannel Hey there, This program looks nice all though I just turned 11 but can you use maps already made by your program? And 1 more question how much is this program? Thanks for your time.

  • This would be epic for destruction in an FPS shooter like BF3. Not COD cause it has no unscripted destruction except windows

  • Does Havok Destruction support dynamic meshes that are generated at run-time?

  • does havok has any artists or designers in their company and is that level downloadable like play for free

  • This is Awesome. Enough Said. Havok Software FTW.

  • I really LOVED the deformation at 0:46

    I wish more games used this engine at its full potential!

  • Woooow, havok. This looks so realistic and good-looking I think I need a new pair of pants.

  • Any way we can get a hold of the tech demo? Looks fun!

  • @havokchannel  I what it bad :O where can i get it ?

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