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Uploaded by on Jan 21, 2008

Quick Motion Capture Test done in Blender. BVH file from mocapdata.

Category:

Film & Animation

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License:

Standard YouTube License

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Uploader Comments (Visi5667)

  • cool could u show how u do it

  • I just imported the bvh file, scaled it up and over the mesh I had, and weight painted the limbs like any other armature. I did have to scale some individual bones to fit the mesh, but it seems to work fine.

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  • no he just imported the animation from the mocap

  • Seamless! Excellent!

  • WAIT. BLENDER SUPPORTS MOTION CAPTURE? I didn't know that :O

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