Creation of a 3d model of a City

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
1,640
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Nov 5, 2009

In this video, Spellcaster Studios shows how it created the 3d model for Santa Cruz in Torres Vedras, Portugal:

1. We used the AutoCAD terrain curves and points to generate a 3d mesh of the terrain. This area have some cool cliffs for this technique;

2. The terrain mesh was textured using the ortho-photo-maps of Santa Cruz (they have a better resolution than the satellite ones);

3. As the buildings heights didnt exist in digital format, we had to add the heights manually, from the planimetry printouts (ouch.);

4. The buildings meshes were generated from the planimetry AutoCAD info, the heights DB, raised above the ground level;

5. Finally, some remarkable buildings were modeled, manually. Theyre textured using photographies. This step has more fun, for us

Category:

Science & Technology

Tags:

License:

Standard YouTube License

  • likes, 0 dislikes

Link to this comment:

Share to:
see all

All Comments (4)

Sign In or Sign Up now to post a comment!
  • Check out the video of my companies finished project on my page

  • @soekkcasterstudios: Have you checked out Autodesk LandXplorer? If you can generate or obtain a terrain, then have or create building footprints, you can do much of what you just showed and more.

  • fantastic, very good!

Loading...

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more