LittleBigPlanet - Deadly Colors (Survival Challenge)

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Uploaded by on Feb 21, 2009

This is a level I made in LittleBigPlanet (only for PlayStation 3).

In-game level info:

Level Name: Deadly Colors (Survival Challenge)
PSN: LockedUpInside

Survival challenge level where you avoid colored Plasma Balls for as long as possible. This is NOT a competitive multiplayer level because you get points at the end of the level.

Category:

Gaming

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License:

Standard YouTube License

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All Comments (19)

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  • @LockedUpInside I dunno, You Might Lose It To Anonymous

  • cool ^^

  • yay rainbow colors!!!!

  • like a "round machine?

  • That's actually the only DLC I bought for LBP, I might buy the History Pack eventually... and I'm waiting for the one that will have water.

    And I don't remember how to unlock it but I'm sure there are many guides online by now...

  • kool i just bought the MGS pack, what packs do you reccommend i buy? and how do i unlock the lazer?

  • PSN cards are usually sold in GameStop or BestBuy and probably most electronics stores by now, I've even seen them in some pharmacies like Rite Aid. The card has a code on it, you just got to Account Management and Redeem Codes and it will put the $20 on your account. If you have a credit card or a debit card you can just use that then...

  • (3 out of 3) I think there's about 8 shapes with emitters on each side and each releases the plasma balls at a faster rate making the level gradually more difficult.

  • (2 out of 3) As the magnetic key that I mentioned moves and activates one of the swithces that switch activates the piston that the next rectangular shape is attached to and it makes that shape raise up. So basically that shape blocks the previous emitters and then the emitters on that shape release the plasma balls. Then later that magnetic key activates another switch and another shape replaces the previous ones...

  • (1 out of 3) This will be hard to explain but I'll try... There's a magnetic key slowly moving from one side to the other... as it moves there are several magnetic switches... On both sides of the stage are rows of rectangular shapes with emitters... the shapes are all attached to another long shape by pistons... so at the beginning of the level only one shape (the one with the slowest emitters) is raised up to the same height as the stage.

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