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Rogue System Ship Startup -- Part 2

Scott Juliano Scott Juliano·15 videos
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Published on Feb 22, 2013

Second in this short series covering ship start-up, and system discussion.
http://www.kickstarter.com/projects/1...
www.roguesystemsim.com

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Uploader Comments (Scott Juliano)

  • antiRuka

    here in germany you can live with 1000€ a month, which are aprox. 1300$

    i'm planning on doing a crowdfunding campaign too.. so i calculated my bare minimum.. just to live

    i think you set the goal way to high

    anyway good beautiful game, i hope it gets done :)

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  • Scott Juliano

    Did you account for business taxes, accounting, equipment costs, licensing, etc. etc. Also, are you trying to hire industry professionals, as I am, whose salary requirements are much higher? It's very easy to say I over budgeted, but in actuality my budget for what I'm trying to achieve was bare minimum...

    Anyway, thanks. It will :)

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    in reply to antiRuka (Show the comment)
  • Vihzrin

    The attention to detail is fantastic.

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  • Scott Juliano

    Thank you. This was just prototype work, too. The systems I'm integrating right now are far more advanced.

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    in reply to Vihzrin (Show the comment)
  • J4xn

    That's great to hear!! Once you open up another Kickstarter (if you do) I'd be glad to back it! Your work is fantastic, everything I've been looking for in a space sim. I love all the detail, it's fantastic. One question though, what are you using to move your head around, as well as the mouse at the same time? Or is it like a push/toggle button?

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  • Scott Juliano

    I already have TrackIR supported for head motion, as well as typical mouse-look when head tracking isn't active.

    Thanks :)

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Top Comments

  • Sacyn

    If I had $300.000 I would give it to you, but as a poor student I'm afraid I can only back a small amount. That said, it is the first project I have backed and I have seen a lot of projects. It looks outright awesome.

    · 7

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  • Pinkamina Diane Pie

    I can't believe what I'm seeing and hearing. This simulator looks better than every sims I've played yet. Really. I am an instant fan of your project.

    · 6

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All Comments (124)

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  • antiRuka

    you got a point.. :D I just calculated the fees, game engine license and what i need to live.. since I already have my equipment i think of it as no/lowbudget projects.. life hard and get paid after it's done..

    what are you licensing?

    btw, i'm also working on a space game.. I mainly focus on sandbox elements

    I hope to see more stuff from your game soon :)

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    in reply to Scott Juliano (Show the comment)
  • jazzdrummer99

    Dang, I'm sorry I missed the Kickstarter window. I had no idea this even existed until about 30 minutes ago. I'll definitely be following the project from now on.

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  • Scott Juliano

    I have my Oculus Dev Kit on order--just waiting for it to arrive :)

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    in reply to J4xn (Show the comment)
  • J4xn

    Are you going to add Oculous (?) Rift support to this? That would be amazing.

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