NS2HD[226] - Dual Perspective Commentary P1/3 - Natural Selection 2 Beta

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Uploaded by on Jun 25, 2011

Natural Selection 2 is a first person shooter cross real time strategy game being developed by Unknown Worlds Entertainment, a small ~6 person team in California. It is a stand alone sequel to the popular Half-Life modification Natural Selection.

The game is currently in beta, and is available to purchase for US$35. Purchasing the game gives access to the beta and the full release when the game is finished. The beta is patched regularly, at a minimum every two we eks.

NS2 pits the human marine Frontiersmen against the varied alien Kharaa. The two teams, of up to 16 players each, vie for control of strategic points of large and small maps, with the goal of wiping each other out.

Each team has a commander, who views the game from a real time strategy perspective. The rest of the team plays from a first person shooter perspective. Players may seamlessly enter and exit commander mode throughout the game. Teams may build a large variety of structures to aid them in controlling territory, upgrading equipment, and unlocking new lifeforms, weapons, abilities, and support units.

The game is built on a brand new, UWE proprietry engine called Spark. Spark features fully dynamically lit environments (There is no static lighting at all), dynamic occlusion culling, and extreme modability. All game code is written in accessible Lua, and stands apart from the C++ engine.

A full suite of Spark tools, including level editor, lua debugger, cinematic editor, model viewer, and more is included with the purchase of the game.

The game may be purchased at www.naturalselection2.com/buy.
The development team maintains an active blog at www.unknownworlds.com/ns2, including forums where developers post and converse with community members regularly. The development team draws on the contributions of community members. Bug fixes submitted by the community are often included in beta patches.

Beta progress is tracked by 'build numbers,' which are visible in the NS2HD in-video titles, and in the top left corner of the game (red text).

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  • Wow, this game looks like a blast! Unfortunately I hadn't even heard of it until I happened upon someone on Twitch TV streaming the 1st version. I did some minor searching and discovered NS2HD...I have every intention of getting this game. I watched a whole series of your uploads. I can hear in your voice how much you enjoy this game, and I've gotta say that goes a long way as a sales pitch for me. Looking forward to giving it a go. Keep up the good work!

  • would love to see you try doing a flamethrower rush!

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  • On this map, Aliens tend to (but not always) try to build 2nd hive in Surface Access. If rines take down hive then it is a big hit on aliens due to resources used on hive. If rines prevent the start of hive, then they will just build on other tech point - usually Cross Roads. If rines don't take down or prevent hive in SA then it is a quick run through Vent to Marine Start.

  • If it is a part 1/2/3 etc you should put a video reply for the next part.

  • Tip: Don't put infantry portals next to each other. Gives a skulk the ability to camp both of them without having to run too far. Sentry is nice but best to spread them out.

  • holy crap its awesome! lol

  • u are a god

  • Who's the older brother?

  • @whitewingdevil; you choose before hand, watch his previous videos.

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