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iPhone OpenGL ES Sprite Test

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Uploaded by on May 5, 2009

I'm developing my 2D sprite engine, so I made this to test stuff. So far the engine supports scaled, alpha'd, rotated, textured sprites (d'uh), accellerometer and touch. It also has texture and asset management, as well as the app framework. Next up, sound, cleanup, optimization and then some games! Woohoo!

Sorry about the crap video. I hate webcams :)

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Gaming

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Standard YouTube License

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  • did you write it using opengl es? or some software?

  • the dont do collision detection ;/

  • very nice, would be nicer if they stacked on top of eachother

  • that would be cool to do that to the main screens icons!!

  • thats f'n awesome.good job

    I want to learn opengl myself.

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