Half Life 2 Bullet Impulse

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Uploaded by on Jan 27, 2007

The bullets themselves have wheight, see what happens when I switch from machinegun to kalaschnikov assault gun *feel th4 p0wer.* Using the SMOD mod. I wish doom3, quake4 and pray had used a better physics engine, but John Carmack is all about texture effects and lightning theres not much room for polygon fun. Yes im a bit dissapointed in those games if you havent noticed already nya nya

Oh ah the music is from Full Metal Alchemist anime

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  • I think this guy has used the wrong word.

    Weight should be mass. Weight is mass*gravity force.

  • BUllets dont have weight. The gun itself is assigned a force value, that is, its pushing force. The first gun had a smaller force than the second.

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All Comments (21)

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  • Weight isn't (directly) involved there, but kinetic energy.

  • Yea that "Smod"

  • you us a mod? half life 2 have the colours yelow mods?

  • I would take a m4a2 over a ak-47 any day

  • The first gun is a smg, no machine gun (big difference)and I'm pretty sure it was a hk mp5

  • hey look at the sparks delay at 00.12

  • Your a dumbass for even bringing that up in a place full of Ak-47 lovers....Eh....People's Opinion...you cant hold it against them..

  • they don't have "wheight", it's the physics engine has different damage properties....you should know the crap you talk about before you do

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