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Spaceballs - State of the Art (Amiga Demo Scene)

Spaceballs - State of the Art was one of the most memorable demo's to come from the Amiga Demo Scene, It was hard to believe a home computer from the early 90's could pump out something like this o...  
 
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ThapLEy (1 week ago) Show Hide
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Todos los programadores actuales deberian aprender de estos trabajos, de lo que es aprovechar al maximo un recurso. AMIGA FOR EVER
djbitter1 (1 week ago) Show Hide
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five hundred & 12 (twelve) kbytes was enough to do smtg more astonishing than today`s TV owner`s have to work with... ;) Simple as that....
djmax911 (2 weeks ago) Show Hide
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Amiga Forever :))))))))))))))
Darandio (2 weeks ago) Show Hide
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Memories!!!!!!!
gillianx68000 (2 weeks ago) Show Hide
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awesome!
billeohamn (3 weeks ago) Show Hide
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State of the Art was also notorious for being fairly hardware specific, requiring an Amiga 500 with 1MB memory - the 512KB additional memory had to be from the expansion port underneath the computer, as the demo was coded to use memory in this memory space, rather than request memory from the OS.
ilovePEP51 (4 weeks ago) Show Hide
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FAB - I have this on floppy disc up in the loft somewhere.....Amiga days were good days :)
Dygeron92 (4 weeks ago) Show Hide
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Amazing demo with many effects that I thought the Amiga would dream of handling seamlessly at first. I never thought the Amiga was capable of handling 3D graphics, but I've just been proved wrong.

Also, 3:43

AAAGH, SEIZURE.
Dygeron92 (4 weeks ago) Show Hide
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Yeah, it's just sad to see a computer as mighty as the Amiga go down with the collapse of Commodore's disastrous business policies. It does really make me wonder where the Amiga would be today if Commodore was as mighty as Apple now as they were 25 years ago.
martybhoy72 (3 days ago) Show Hide
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Interesting point. Imagine You Tube on a 2009 commodre amiga. It was ahead of it's time all those years ago.

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