Someday i'd like to make a custom map, where realism would be stressed, like marines rifles wouldn't be able to shoot space ships in orbit.
zerg would actually make a horde of units, and things generally would die in one hit.
Granted it wouldn't be balanced, and probably wouldn't be much fun either, but it would be fun to see how the different races compare against eachother without the balancing blizzard had to do.
@GhostInTheShell29 That's basically what part of the concept for the AO2 third-person shooter was about (applying a degree of realism), but doing that with this game's editor proved to be far too irritating. Good luck if you attempt it bro.
A question for the lore masters: How does a queen's claws reach flying units? Say for example a battlecruiser floating in the upper atmosphere? Note that queens walk out of hatcheries, so they cannot be too big.
Someday i'd like to make a custom map, where realism would be stressed, like marines rifles wouldn't be able to shoot space ships in orbit.
zerg would actually make a horde of units, and things generally would die in one hit.
Granted it wouldn't be balanced, and probably wouldn't be much fun either, but it would be fun to see how the different races compare against eachother without the balancing blizzard had to do.
GhostInTheShell29 11 months ago
@GhostInTheShell29 That's basically what part of the concept for the AO2 third-person shooter was about (applying a degree of realism), but doing that with this game's editor proved to be far too irritating. Good luck if you attempt it bro.
mancatcher 11 months ago
a factory that weighs thousands of tons cant bounce around, but it can fly?
ALEXGACK 1 year ago
the power of statues made out of gunpowder
mancatcher 1 year ago
ROFLMAO cockblocking Thors.
A question for the lore masters: How does a queen's claws reach flying units? Say for example a battlecruiser floating in the upper atmosphere? Note that queens walk out of hatcheries, so they cannot be too big.
swupstik 1 year ago
She throws spikes. Blizzard's answer to everything.
mancatcher 1 year ago