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Rockman 5 Air Sliding part 2 - Kick

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Uploaded by on Jun 6, 2010

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Uploader Comments (qzecwx)

  • From my own experiences playing this hack, I'm not sure what to make of Crystal Eye. It's kinda weird, but better than the weak and useless original.

  • It's useless in stages, but it's a pretty good general-purpose anti-boss weapon since it does at least four damage per bar of energy and can hit just about anywhere.

Top Comments

  • So far this looks like the best Rockman 5 hack you've done, having decent music, neat looking boss AI, actual awesome weapons(even if they are broken), and finally removing Wave Man's retarded jetski segment.

  • LOL falcon kick.

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All Comments (24)

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  • Loving the Kirby music!

  • Wow, even the 1-Up theme is from Kirby.

  • For once, I LOVE charge kick!

  • This be some Metal Storm up in this shit.

  • Great Gravity Man theme and a truly epic Gravity Hold Weapon? MUST. HAVE.

  • I was always a fan of the gravity-switch mechanic in the original, but this game really took that idea and ran with it. And being able to actually control the gravity is pure awesome!

    ...It's only too bad open skies don't become death pits when it's used. :P

  • That 1-UP chime is basically a bit-by-bit perfect copy from Kirby's Adventure. With headphones... perhaps it is a bit loud.

  • Do you control the gravity switch, yo? Cuz it looks like there are times when you use the weapon but don't get switched around.

  • Okay, these boss fights are plain out weird. Also, Gravity Man's stage had some pretty interesting design.

  • Wow, I actually really like the way they redid Wave Man's AI here. Very true to the character, I think, and a hell of a lot more interesting than the usual MM5 Wave Man.

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