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The Three Brothers from Skingrad

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Uploaded by on Dec 28, 2007

this is my work in progress for my final exam in digital studio college 2006-2007 at jakarta. i'm using autodesk maya 8.5 and several software like zbrush 3.1 and photoshop cs 2. this is not final result, or rendered. i just playblast it, and put a sound on it. so there's just default light from viewport, no bump and normal texture, no effect at all like fog and particle, etc. but the animation result is same as when i'm render it.
okey, hope you enjoy my short animation.
thanks.

my regards,
aldo

  • likes, 3 dislikes

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Uploader Comments (aldochang)

  • make them act faster. now it just looks like their walking, and the axe movement is too slow.

  • thanks for your criticts.. I really need it :D

  • hey your animations need a lot more work.. the chars are walking like if they had no balance. or weight and i cant believe you used the same walkcycle for all the little chars .... remember you need a pre-action before an action.. lets get to work man good luck....

  • another great comment.. thanks a lot! :)

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All Comments (14)

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  • I wish I had the skills to even know how to do this kind of stuff.

  • unreal tournament music nice !

  • @doodlerboy1 if u think its so good why dont u make one ur self genius this guy has preformed a intresting animation video mabye its a bit fucked up SO WHAT this guy can make it better and i believe in him

  • xdont be too hard on him guys this must have taken allotttt of work and its fairly good

  • pretty interesting ;)

  • VERY NICE!! 5 stars

  • This is just terrible man. You really need to study animation again. Your timing is terrible. this whole things too slow, and your shots are longer than 3 seconds. the mind gets bored at 4 dude.

  • only remind, that is still WIP (work in proggres) when I was in college.. and now I have no time to finish it. because a lot of my work.. cheers :D

  • Hmmmm, you could try to use some kind of advanced lighting system to use to make it look even cooler.

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