Siren 2: NEW Soji Abe 12:00 M2 HARD speedrun.

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Uploaded by on Sep 13, 2008

Completed in 05:03:92 (!). Hard base time is 07:02:00.

Remember the last time as I said there could be about 12 seconds of improvements? Well, I got 1 minute 10 seconds of improvements right here. A whole new checkpoint abuse scheme was found possible.

Most of the info on this run can be found on the previous attempt's comments, so I'll simply get to what's new this time around.

Firstly, I pick up the underground passage key at the level's start. This enables a huge sequence break later.

Note: I noticed that opening the other door of the room will cause the Yamirei to disperse better. Remember that the first fight is a timed event, in which killing Yamirei will cut you down some seconds.

Second big difference comes from the way third Yamibito is handled. This way you will not lose time over not being close to Akiko, while still managing to kick his butt.

After Akiko snaps to her senses, Soji uses his latent teleportation and tele-door-unlocking-abilities to enter the level ender in record time.

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Uploader Comments (AKheon)

  • meen.the yamireis ARE raging in hard mode. Fuckin hard OMG.Fuck you're just awesome. Cause I found this mission to be one of the hardest to complete in time cause that bitch just slows you down with the flashback thingy. Congratz men. XD

  • Thanks! At some points Akiko can be snapped out of it by smacking her. :)

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All Comments (4)

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  • this and the first are more interesting than the siren blood curse far.

  • Wow man, great play! ! !

    Congratz!!!

  • Me too... BTW, the japanise trick I mentioned earlier was not even used because I skip the area where it is used.

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