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Hunter Hitboxes

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Uploaded by on Mar 14, 2009

THIS VIDEO IS BLOCKED IN SOME COUNTRIES NOW... Let's thank the UK for having RETARDED copyright that the rest of the world doesn't care about... I hate my country.

WATCH MY VIDEO RESPONSES FOR MORE L4D HELP AND HINTS!

The following video is a demonstration of how hitboxes (particularily on the hunter) work in Left 4 Dead. I originally made this for my CAL league team and made it hard to find, but since CAL died and this got linked to quite a few forums I renamed it....

I've now editted the Description to include more information including the song used: Stereophonics - "My Own Worst Enemy"

I hope you guys find the video informative. And yes I know the captions have spelling mistakes... Ugh

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Gaming

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Uploader Comments (Kytten9)

  • hey is there a command to see hitboxes without cheats?

  • @cheiniks No because that would be called cheating. The idea behind the hitboxes is that they are invisible... Otherwise everyone would be able to hit them all the time. It should also be noted that only 1 hitbox can be visible at a time.

  • @Kytten9 well dont care bout "cheating" if its allowed by console and 1 hitbox as in SI hitbox or are CI included?

  • @cheiniks 1 hit box total allowed by consol out of the 8 hitboxes you can bring up. You have to specify which playslots hitbox you wish to display. I.E you join as Zoey and are allocated Player Slot 4 you're friend joins as a boomer and is allocated player slot 7 you'd need to specify that respective slot as the hitbox displayed and that would apply until the command is removed (so si can respawn as different characters and still have their hitbox displayed!)

Top Comments

  • Valve and Hitboxes, a long story.

  • It's complicated. Long story short: Most source engine games buffer the network input before it displays it.

    This makes the game a lot smoother, and you don't notice it much when using hitscan (instant hit) weapons, as the server hit detection code 'rewinds' by your ping and the buffer delay to figure out whether, at the moment you fired, you would've scored a hit.

    Unfortunately, it doesn't play so nicely with projectile and melee weapons. It's a tradeoff, but one that mostly works well.

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All Comments (85)

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  • i don't think you realize that the htibox display ALSO has lag and is not 100% accurate as to where the hitbox actually is.

  • yea man thats luck only

  • How to start this Hitbox Mode?

  • cl_interp

  • Ok? Hitboxes are always fucked on online games. Hitting something that isent there isent gonna help hitbox lag. Just hit what you see, if you get pounced owell.

  • @Ataro104 Tank can't hit shit, I dunno what you're talking about. =\

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