Second attempt to grab and move objects in Cinema4D, the first was http://www.youtube.com/watch?v=3DIQ2VgfFdg and had not come very well, but this is come better, even if the right hand sink in the geometry of 'grasped object, about half of the video.
The arms have the inverse kinematics set on the hands and fingers, and Constraint tags set for the puppet, and fingers...
Was rather complicated to obtain this result, but now I think I'm ready for the next test...
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