T6 BR - BlackPriest (PAUL) vs. Keeper of the CRANE (JACK-6) - 1

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Uploaded by on Nov 15, 2010

Casual match.

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Gaming

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Standard YouTube License

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Uploader Comments (BlackPriest1984)

  • ooo bello che peccato... :(

    speravo che vincessi questo match... andavi cosi' bene ;)

    mi piace quando paul fa il famosissimo K.O. con famosissimo Phoenix Smasher ;]

    fai pure i combo 'simpatici' ;]

    una domanda: come fai la mossa all'inizio della terza round??

  • @camillobian Si, purtroppo mi ha distrutto... Grazie cmq. Per quella mossa li fia giu+ quadrato, triangolo ma tieni premuto il triangolo. Questo rende l'ultimo colpo salvo, ma possono interromperti tra i due colpi molto più facilmente...

  • So this is true: I read in TZ forums that Cranes Jack is a beast.

    Always his D/B+1,1,1,1,2 at wall...

    Really close match!

  • @Onizuka4ever He is nasty indeed. Out of all the matches we had I won one third at max. Admittedly I don't know Jack well and my punishment sucks (in this vid for example I left a d/f+2, a f,f+1+2 and a FC d/f+1+2 unpunished and I didn't punish that last FC d/b+1,1,1,2 with d+1+2_b+1,2), but even if my knowledge of Jack and my punishment was better I think he would still own me on any day.

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All Comments (13)

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  • good job!

  • @Onizuka4ever

    I cant recall anyone saying that and I wouldnt consider myself a good player either.

  • @BlackPriest1984 jack can only d/f+2 regular deathfist on cleanhit range at the wall. however when demoman doesnt trip it eats a d/f+2 as well.

  • @Sharog I'm pretty sure Jack can punish blocked a d+1,2 (-17) at the wall with his long range d/f+2, at least I think Keeper did it once. I'll keep the other things in mind though, thanks.

  • some other useful things to know is that jack is really bad at sidestepping running moves, can use ff+4 to get in, when faced with too many jabs cd+1 works wonders. infact jack can not punish deathfist or any variation of it at max range, and regular range only using f+1+2 (24 dmg?) at the wall d+1,2 is great against jack as well, unlike other characters jack can not sidestep the 2nd hit. and it always get paul a maximum pushback to bait whiffs.

  • @BlackPriest1984 Yeh, couple things to keep in mind, ff+1 only track to his left, and it is not +frame or anything like that, spacing against jack is similar when u play against paul, as u see crane does it rather well, ss to his left at far range to avoid ur ff+2's, and step to his right at close range to avoid d/f+2's. on contrary ur spacing is non-existent.

  • @Sharog Thanks man, I keep that in mind. You're playing Jack now, right?

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