ZX Spectrum: Ghost'n'Goblins
Uploader Comments (kalateur)
Top Comments
-
It sounds like someone's farting when you kill an enemy.
-
love that game but sounds like fart
Video Responses
All Comments (63)
-
Anyway is far better than CPC version
-
i played it on zx spectrum 128k, it was scary and tough game to play i was 7, now 27 :(
-
Zombies farted when the died and Spectrum was awesome.
-
i dont give a nats left testicle for graphics. Spectrum had playability screaming from every orifice.
-
looooool @ 1:25
-
That sound is the sound of God.
-
@RichXbox360 unprogrammable brick? Try Edge of Disgrace from Booze Designs to see what this unprogrammable brick is capable to. Or Mayhem in Monsterland, Turrican 1-2, Turbo Charge, Last Ninja series, Retrograde etc... There are so many fine programmed games on the C=64, so your comment fails! Btw, the C=64 was designed for videogames.
-
@Corad4, C=64 is actually much more colorful and has a nice soundtrack as well. I gotta say it's very playable as well.
-
I love the Chameleon-effect, hehe.
why did zx games have such crappy sound effects?
NESRULES111 2 years ago
because spectrum(48k version) hasn't a sound chip but a beeper
kalateur 2 years ago
i played this back in the day until my spectrum tape wared out... total awesome when you think it was 48k game....
killicomaine 3 years ago
yeah, it's incredible what programmers made
kalateur 3 years ago
this was a good version of the game, it kept the whole feel and playability of ghosts and goblins but just didn't have the visuals and sound
jesusarnold 4 years ago 2
yeah, it's not a bad version but sometimes i miss some foes you play at coin-op
kalateur 4 years ago