Project Seraphin [Valkyrie dogfights - XBOX PC UNRELEASED!]

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
4,432
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Jul 4, 2007

http://www.unseen64.net

"Seraphim is a fast paced game of third person, 3D combat in which players not only battle on the ground, but soar through the air with abandon, laying waste to cunning enemies, and the surrounding environment. The player will assume the role of a fallen angel lord, called a Seraphim, whose titanic strength and arcane power can only be challenged by the vast armies, wondrous machines, ancient leviathans and powerful, rival angels that inhabit this fantasy world.

A dynamic, mission-based level design may find the player's Seraphim raiding human settlements, assassinating dissident leaders, escorting important materials, or otherwise playing pivotal roles in massive battles. Disrupt the enemy supply lines, or take out your enemy's new secret weapon as battle rages on around you! The player's performance determines the outcome not only of the mission, but of the overall story as well.

By completing objectives, the player gains points he may then use to customize his warrior, buying new spells and better weapons, or increasing his basic abilities, such as flight, spell casting or strength. Through this dynamic, yet simple RPG-styled point system, each player's Seraphim will be unique, allowing him or her to carve out their own style of play. This aspect of the game will truly shine when players bring their personal creations to the multi-player battlefield.

The multi-player game will feature some standard favorites, such as capture-the-flag and king-of-the-hill, as well as many unique, Seraphim specific missions, like "gather the Lanuth Stones," and "defend/destroy the mortals." Also, an intriguing death-match system will allow players to import their single-player game characters to the multi-player arena, if desired. Alternatively, the player may choose to create a new character on the spot, specifically for multi-player. Simple character point-limits can also be set by the server to regulate the maximum strength of individuals or even of teams brought into the fray. This can lead to games with one all-powerful character on one team versus three or four less powerful opponents on a rival team!

Bottom line - whether in single or multi-player mode, players will get to control and experience, first-hand, the awesome powers of these immortal beings as they fight their way through the heart-pounding battles that rage in the skies over the world of Seraphim.

STATUS: Playable Prototype Completed. Currently Seeking a Publisher [2000]"

[source: www.valkyriestudios.com]

  • likes, 4 dislikes

Link to this comment:

Share to:
see all

All Comments (11)

Sign In or Sign Up now to post a comment!
  • Not that anyone is probably going to come back to this, but... they didn't have much of a budget seeing as how they didn't have a publisher to fund it. What you saw was a demo, nothing more. Of course it will not look great, in order to do what they claimed they wanted, they had to cut back on somewhere. I wish people were not such graphics whores. If only you would all look beyond graphics and actually see gameplay and story.

  • lol it looks almost like n64 graphics how sad :( especially for an xbox title

  • Soul reaver?

  • It is Unreal engine. You can see the fractal fires, the skyrooms, vertex morphed animation, 256x256 texture res limit imposed on everytihng (blurry character skins), lack of brightness, etc.

  • O.o this looks weird...

  • Don't say you use Unreal engine at this game! It looks more like Everquest, and thats like 7 years old. Hmmm.. not ahead of time! Looks gay in any other way also! Leave game developing to the pro people plz...

  • This game looks terrible. The graphics are dated, even for a first generation Xbox title. The game play looks as though it doesn't even build off of the fundamentals established by Panzer Dragoon, made a decade earlier. It is no wonder this game was never published: the concept of angel combat is awesome until you see this game in action.

  • Wow, this looks terrible.

  • theyre ahead of their time lol

  • Unreal!?!?!?

Loading...

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more