Radical air powered flight simulator motion base
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Uploader Comments (stancurtin)
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Do a barrel roll.
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@Seerofderp Thanks. The reason for the behind the seat rotation point was so that you could do just that. But, our insurance company said "it it rolls, you're not insured." So, roll is "limited" to about 185 degrees. IT would be easy to modify for a full roll though... :-) Thanks!
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Rolls, especially of that magnitude, make not much sense in a chair like this. The forces on your body are quite wrong compared to an aircraft in motion. I know it's just for fun and it's probably more exciting compared to sitting in front of a dead table with a joystick, but still....
alsh2010 1 week ago
@alsh2010 Thanks, yes, correct G forces are difficult to simulate. Fortunately for simulation, visual cuing is so dominant, that you really do experience a surprisingly strong feeling of acceleration in any direction based on the visuals alone. The best simulators do not translate joystick motion into seat motion, nor do they match angle to angle with the screen. The most realistic ride is when accelerations are calculated and synced, which this sim does reasonably well.
stancurtin 6 days ago
is that a oops at 2:08 the rotation ram :)
fats699 2 weeks ago
@fats699 That does look scary, but it's normal. When the chain moves, the no load side of the chain sometimes bends inward, and the cylinder is mounted on a pivot to follow this.
This seat was the prototype. On the production seats, we added a chain tensioner so that it always stayed straight. That said, the seat in the video gave over 40,000 rides in that configuration without a single mechanical problem. It's still going strong today...
stancurtin 2 weeks ago
where can I find more information about this?
ETonZan 3 weeks ago
@ETonZan You could write me at nooncomp at yahoo dot com
stancurtin 2 weeks ago