3D Modeling - Final Character Part 7

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Uploaded by on Aug 8, 2008

http://www.anthonyburdick.com
How to Sub D poloygon modeling in Lightwave, 3D Studio Max, Maya and others.

Category:

Film & Animation

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License:

Standard YouTube License

  • likes, 5 dislikes

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  • just want to ask ..

    ....where is part 6?

  • where is part 6, please upload it.

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All Comments (17)

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  • im so lovin that model

  • this evn the deff can understand xD hahaha

  • @thestrongbad you dont need skills for something like that then.

  • @thestrongbad Yet, if you dwell into Zbrush before you can make a good head within Blender/Maya/Max/whatever, then that head will be nothing but paperweight. You do not learn good topology in Zbrush, since it is not needed.

  • This 7 part series would probably be a single video if it was done in ZBrush. HA!

  • @kaorushashi on youtube...

  • all from a block...very nice

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