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Raytracing is not real either. Real erflections would come through Photon Mapping and trust me, we are very far from that. Photon mapping is the ingredient that leads to CGI effects that look exactly like the reality. However I can hardly believe that this scene wsa realtime rendered under normal conditions.
@TrickyEmu As far as I know Photon Mapping uses rays to calculate the lighting and reflections between the lightsource and the surface, which would mean that it is actually Raytracing being used. Correct me if I'm wrong.
Yes. But there is a huge difference between just Raytracing and Raytracing+Photon Mapping. Photon Mapping needs way more sources and I think there is no PC that can do raytracing in real time except those super computers.
Ray tracing is great and all, but come on...If this is meant to be a performance discrete graphics card, I want some real world game demos and comparisons.
Meanwhile AMD's Radeon 5870 demo rapes the shit out of everthing, and Nvidia's next gen GPU is still late to the show.
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Meanwhile AMD's Radeon 5870 demo rapes the shit out of everthing, and Nvidia's next gen GPU is still late to the show.