2010-02: Seesaw with MoDynamics

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Uploaded by on Feb 21, 2010

A simple test for MoDynamics: Things drop on one end, the objects on the other end get catapulted upwards. Added an attractor and a repulsor towards the end of the film to shake things up a bit.
Render time: about 12 hours on a small Core2Duo. Used sky-sampling for the lighting. 750 frames in 1280x720@25 fps.

Category:

Film & Animation

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License:

Standard YouTube License

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Uploader Comments (cinema4Dguy)

  • I'm trying to make the same thing but can't figure out what tags to use for the seesaw. HELP

  • @campru1 I've put the cube (rather, cuboid) which acts as the seesaw into a Cloner object (with number of clones = 1) and assigned the MoDynamics tag to it. The two cylinders beneath also have the rigid body tag, but they're stationary. Placing the seesaw into a cloner is vital, else it'll just sit there doing nothing :)

Top Comments

  • lol..pokeballs

  • tutorial pls

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All Comments (12)

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  • son, clean your room

  • wow, dude, could you put a MajorJett text on the floor and send it to me? shout out when i reach over 50 subs (if i reach 50 :/)

  • tutorial ???

  • nuts? paintballs? I'm seeing a theme here.

  • 20 hour render? haha

  • tut?

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