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Andrew Jones Boss Monster Demo - Corel Painter

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Uploaded by on Mar 10, 2008

Concept artist "Android" Jones, famed for his contributions to games like Metroid Prime series, unleashes his shape-shifting demons to create a boss monster character. In this Q and A style interactive demonstration, recorded live at the 2008 Revelations Workshop in Seattle, Android covers Zbrush and Painter X, workflow and philosophy. By bridging the gap between the technical and the creative, this lesson will show you how aggressive shapes and a simple color palette can open up infinite possibilities to the adventurous digital artist.
for more info see:
http://dvd.massiveblack.com
http://conceptart.org/forums/showthread.php?t=119634
http://www.massiveblack.com

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Uploader Comments (MassiveDVD)

  • so do we have to buy the dvd to get those million or so brushes???

  • I think the idea is that you should learn to make your own. ;)

Top Comments

  • zbrush is an entirely different program, for 3d modelling, texturing, and 2d and 2.5d work, its made by pixologic also, not corel.

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  • I have an old computer running CS2 photoshop...I've got to get these new programs...so amazing

  • IIIIIIIIINSAAAAAAAAAAAAAAAAAAA­AANE!!!

  • Ware can I get brushes for painter x?

  • @Wilsty88 No problem!

  • @macjsus Yeah, that's all well and good if you're just creating a 2D still image, but if you're planning on animating your character you really can't do it all in Zbrush. You'll need to know how to lay out UVs and push and pull points in a regular 3d package. Zbrush is great for adding details and generating the various maps and textures for your model.

  • @chromo48

    Thank you so very much! Your help is greatly appreciated.

  • Is he wearing a nintendo power glove?! 

  • @Wilsty88 Under Shape Dynamics in your brushes window you can set Angle Jitter to "Direction" Try messing with that, it should get you there or close.

  • Excellent video! I always come back to watch this from time to time for inspiration.

    I have a question, though. I was wondering how he was able to get his brushes to behave in the manner they do from around the 0:43 mark through the 0:57 mark in Painter. I'm currently messing in the brush creator to figure it out, but I'm having some difficulty. It looks as though the brushes are responding to rotation or pressure or something along those lines.

    Thanks in advance!

  • @Monstergoat66 late reply but yes, this is very hard to do. it takes an intense understanding of composition, color theory, and other fundamentals. it isn't as easy as grab shape A and place it next to shape B. This is years upon years of study at work with a medium that has no limits

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