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Sculpting muscles with masks in Zbrush 3

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Uploaded by on Jun 8, 2007

This is a video tutorial, that I've recorded in Zbrush 3, in this tutorial I will show you how easy it is to sculpt realistic muscles in Zbrush

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Howto & Style

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License:

Standard YouTube License

  • likes, 50 dislikes

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Uploader Comments (skarpunin)

  • @TuPP3 well actually they can be used anywhere even in the games, all you need to do is to export a low rez model - 1000 - 10000 polys and save out a normal map, which is like a bump map but 16 bit and reacts to the lights, or sometimes displacement maps, in the game industry they use both

  • I did not use a wacom tablet for this tut, even though I do recommend it, but for a good quality sculpture you would need at least a4 or a3 tablet :)

Top Comments

  • technique: A

    anatomy: F

  • you guys need anatomy lessons

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All Comments (122)

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  • @aceofspades02 No, the anatomy of the muscles is incorrect. he didn't mean to make all the individual muscles etc... and look realistic. Just what a well toned person would look like

  • Thats shite M8 !!

  • I never thought of using a mask for that, I was sculpting them normally :O (I'm new to Zbrush).

  • why does he have a baby butt ?

  • Admit it, youre all checking out his ass

  • good one

  • fail

  • Good God, where's his penis??

  • penis missing

  • what a fantastic technique

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