SPL Flash vs Stork 2010-11-01 @ Benzene

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Uploaded by on Nov 3, 2010

Map: Benzene

Flash (Terran)
- Name: 이영호 (Lee Young Ho)
- Team: KT Rolster

vs

Stork (Protoss)
- Name: 송병구 (Song Byung Goo)
- Team: Samsung KHAN

League: 2010-2011 Shinhan Bank Proleague

Date: 2010-11-01

More on TLPD:
http://www.teamliquid.net/tlpd/games/47975

  • likes, 1 dislikes

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Top Comments

  • FLASH VS STORK STARTS AT 8:30

  • Lol at 35:00 the HT was like..."damn everybody dies!!! it is just me!!..ok....ooookkkk.... let me stay here and dont move..maybe they wont attack an innofensive HT without energy and take mi prisioner or something ....oh shit no no noooooooooo !!!!"

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All Comments (63)

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  • oh i just love hcbailly, he is so awesome, so funny and everything...hahahaha omg xD

  • stork was in complete fear afterwards

  • I feel like toss should of kept his carriers in the bottom middle protecting his 5 &3 oclocks and that wouldve also opened the possibility of expanding to the fresh 7 oclock as well keeping the 7 oclock from flash.

    if flash went for the 1 oclock/base raced the toss, then the toss could just swing in the carriers into flashs main and take out the supply and production buildings which would mean gg. the carriers were just too slow and exposed to cover both the 1 oclock and 5 oclock across the map

  • @Strand0410 You Tell Him! SC1 Pwns sc2! :)

  • WOWOWOWOWO

  • thats ALOT of Goliaths!

  • I love to see stupid toss players who don't have enough skills to control a regular army and default to pressing C every 4 minutes, and then still get owned by superior micro and multitasking. Stork, lose. Lose everyday.

  • I always wanted to fuck a girl at 15:18

  • why do they ppp ?pause

  • @KTFlaSh96 you are right, with one active base v. flash's two, i think stork's carriers win the day. i think trying to defend both 1 and 5 o'clock was too much. i also think that he should have gone for an arbiter or two in lieu of extra carriers, both for attack capability and defense. but most egregious was the way that he seemed to throw units at flash's 11. i think really penetrating flash's 7 and pushing into the main earlier would have helped.

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