The Elder Scrolls V: Skyrim - Episode 66: Dwemer Automatons

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
1,147
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Jan 10, 2012

Dwemer, meaning "Deep Elves", are a lost race of Mer that lived primarily in the region of Vvardenfell, Skyrim and Hammerfell. They are known for their craftmanship and technological creations.

The Dwemer are often referred to as "Dwarves" in western cultures, although they were no shorter than a human and the name seems to have been derived from a supposed encounter with giants who saw the Dwemer as short.

They were a reclusive, independent race, dedicated to the principles of science, alchemy, and engineering. They did not die out; instead, the entire race vanished into thin air all at the same time around the world. Yagrum Bagarn was the only known remaining living Dwemer on Nirn.

Yagrum Bagarn resided in the Corprusarium deep beneath the island of Vvardenfell, in the Morrowind province of Tamriel. He had been infected by corprus, granting him eternal life, but constant pain. He was searching for clues to the whereabouts of his race when the Nerevarine discovered him.

Records of Dwemer activity dated back to before the First Era, most notably in the Vvardenfell region, Vvardenfell in Dwemeris meant "City of the Strong Shield", which had the highest concentration of Dwemer ruins of any land in Tamriel.

Feuding between Chimer and Dwemer continued until the First Council, when the Dwemer and Chimer unite to expel the Nords from Morrowind. One clan of Dwemer, the Rourken Clan, refused to make peace with the Chimer, and their patriarch threw his ceremonial warhammer, Volendrung, across Tamriel, proclaiming that his clan would settle where it landed. Over time, they settled in modern-day Hammerfell, explaining that region's name, home of the Redguards.

Eventually, however, tensions developed between the Chimer and Dwemer once again. A great war erupted between them, eventually leading to the mysterious disappearance of the Dwemer during the Battle of Red Mountain. The difficulty was prompted by the discovery of a mythological artifact known as the Heart of Lorkhan by the Dwemer, deep in the mountains' bowels.

The Chief Tonal Architect Kagrenac, their de facto religious leader, devised a set of tools, Sunder, Keening, and Wraithguard, to manipulate the Heart to instill divinity to his people, but the spell failed and caused all known Dwemer to vanish. Varying accounts state that their connection to the heart was severed, although this seems unlikely.

Other accounts suggest that Kagrenac used his Tools to release the Dwemer from the Mortal Plane, but this was even more implausible. Since 1E 668, no word had been heard of the Dwemer, with the notable exception of Yagrum Bagarn, who resided in the Corprusarium of Tel Fyr.

Apparently, he was absent from the Mortal Plane at the time of the disappearance, visiting an Outer Realm, an alternate dimension. His three thousand years of exploration and five hundred years of investigation have yielded no leads on the presence of his people on Mundus or any other plane of existence currently known.

There are many mysteries among the Dwemer creations left behind. Mages Guild investigators had discovered that if one of the centurion spiders was taken away from Vvardenfell, it gradually became more sluggish, eventually going into a state of torpor.

Even more curious was that upon return, the spider re-activated back to normal aggressive levels, as if sensing the presence of the Dwemer ruins. Strangely, the Dwemer robots reactivated in the lands of the Redguard also.

Dwemer artifacts were highly prized throughout the Empire, although since they were technically the property of the Emperor under the charter of the Imperial Society of Architecture and Design as well as the Imperial Historical Society, the sale of them was illegal. This did not seem to stop artifacts from falling off the backs of wagons or otherwise disappearing into various collections.

Dwemer weapons and armour were especially valued, renowned for their excellent craftsmanship and sturdy design. However, acquisition of these artifacts was extremely dangerous, because of the remote location of the ruins, and the multitude of aged and no-longer reliable Dwemeri machinery within, including the Steam Centurion and other automata, as well as sophisticated traps of which the Dwemer were particularly fond.

  • likes, 2 dislikes

Link to this comment:

Share to:
see all

All Comments (5)

Sign In or Sign Up now to post a comment!
  • where are you in the map?

    

  • whish yagrum bagarn was in skyrim :(¨

  • @SubjectWilliam elderscrolls.wikia.com

  • dude, your description box is amazing, please message me#11 i am fascinated by the dwemer, and hope to see them in more elder scrolls sequels. I think they are living in a separate dimension.And the dwatven spiders can still sense them because in the other dimension they are still in Vvanderfell and hammerfell. please get in touch !!!!

  • Man , That Dwarven Spider At 11;12 Was Making Sick Beats!

Loading...

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more