Fluidsimulation

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Uploaded by on Sep 4, 2008

Made with Blender 2.47

Category:

Film & Animation

Tags:

License:

Standard YouTube License

  • likes, 1 dislikes

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Uploader Comments (KeithBlender)

  • I just added a tutorial for this fluidsim on my homepage! check my youtube channel for the link.

    Cheers, Pascal

  • Great !

    How do you get the water come out slow first ? (if the water turns on/off)

  • Thanks a lot!

    I used a IPO-curve on the Inflow-velocity to turn the water on/off smoothly.

    Cheers, Pascal

Top Comments

  • This definetely took some time, nice job.

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All Comments (17)

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  • how do you do a neon lamp?? or a light bulb? ive tried many things but i can't get the mesh to shine

  • you made this in blender?

    congratulations

    it's amazing

  • awsome!!

  • That's a cool scene!

  • As KeithBlender said, just use a fluidsim IPO curve.

    Very good animation, this is something else than a fluid ball falling into a fluid cube :)

  • I think you have to scale the object to 0.

  • How did you get the water to stop running at the end? I want to but when I add an inflow, it just keeps coming and coming and coming and co....

  • Much more creative than the usual falling cube. Nice work!

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