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Uploaded by HawthorneTR on Mar 31, 2008
HLSL Shader example of sphere projected light rays using HLSL and Truevision 6.5
Science & Technology
Standard YouTube License
Real nice. Good work on this.
blobloblo6 2 years ago
your the man Hawthorne. Good coding. =)
Qbasic8 3 years ago
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Real nice. Good work on this.
blobloblo6 2 years ago
your the man Hawthorne. Good coding. =)
Qbasic8 3 years ago