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Half-Life 2, Final Year Project:Eliciting fear in the player

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Uploaded by on May 7, 2008

This map was created for my final year project, working a team of four. The idea was to determine whether mise-en-scéne techniques of lighting and colour could be used to elicit an emotion within the player. This shows the map used to attempt to elicit fear from the player, and setting the map within an office-environment.

Portfolio Available at:
http://pabram.webs.com/

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Education

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Standard YouTube License

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All Comments (4)

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  • what class was this for?

  • spooky

  • Reminds me alot of FEAR. Good stuff, very moody.

  • Pretty damn cool, I like the map.

    You have infinite aux power I see.

    The sounds: some are from Ravenholm.You have the hit & back off technique w/ the crowbar down to kill the zeds.Good video & scary map.

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