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Super Mario Bros. World Record Speed Run: 4:59

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Uploaded by on Jan 27, 2011

This run was performed on a NES console in a single sitting. This is not a tool assisted speedrun. Pythagoreanmaster was here! lol

Thank you to all who have supported me on this run. Without everyone cheering me on to get this run, I really wouldn't have finished it. I'd also like to thank all the competitors I've had on this title now; Scott, Trevor, Jwild28, Cyghfer, Carlos Krueger and a few others for the motivation and encouragement to finally perform this. You guys are all really great runners, honestly some of the best runners out there, and you all really deserve the recognition. I'm 100% sure all these runners will perform something great if they haven't already! I would also like to thank my family and friends, especially my brother, my sister, and my girlfriend for putting up with my constant attempts at this game. I know I'm annoying, but it was worth it. Haha. I would also like to give a BIG Thank You to Nate and Mike for video transfer, uploading and encoding the video, etc. I'd really just like to thank the entire SDA team including the verifiers. This couldn't have been possible without all you guys and I really appreciate it.

Here is an FAQ I made a while back. It pretty much covers everything in my speedrun as far as general questions go:

Q1: Isn't it faster to jump at the bottom of the flagpole?

A1: No, it does not matter where you land on the flagpole since the flag has to come down anyways.

Q2: You went right through the piranha plants, why didn't you die?

A2: Super Mario Bros. has many problems with hit detection, making it possible to jump through the piranha plants with accurate timing.

Q3: What exactly did you do in level 4-2? Doesn't a vine usually take you to the warp zone area?

A3: I did a glitch. By jumping backwards into any object (As seen in 4-2 - I did three of these.) Mario gets pushed to the right side of the screen. The game is tricked because Mario is normally always supposed to be in the center of the screen. Depending on Mario's position on the screen, the game decides which vine or pipe Mario is using. In 4-2, the pipe and vine are close enough for the game to be tricked. This saves time because I don't have to sit through the vine "cutscene".

If you still don't get what I mean by all this here's my suggestion: In level 4-2, look at Mario's position when compared to the "W" in "WORLD". Now after I do these three jumps... look at Mario's position when compared to the "W" in "WORLD". Notice the change. Mario is moved forward on the screen and isn't in the direct center as he usually is. The vine and pipe "warp locations" confuse the game as Mario is not where he should be. After doing this glitch if you make a complete stop (Ie: speed = 0) on the pipe and go down, it will bring you to the warp zone.

Q4: You went through the firebar in level 8-4 and did not die, why?

A4: Same as piranha plants. it just works. Poor hitbox detection.

Q5: The first pipe in 8-4 you ran into the piranha plant and did not die, why?

A5: The piranha plant for some reason disappears as you approach it. Try to kill yourself on that piranha plant in the original game, you cant. It just disappears. I know it sounds like some sort of trick or something, but really... the game is just crazy.

Q6: Why did you do this run?

A6: To push the game to it's limits. Speedrunning is fun. I wanted to see what time is the fastest I could manage.

Q7: What did you do in the middle of level 8-4 to get up to the floating pipe.

A7: I did a walljump. What you have to do is catch Mario's foot in the 16th pixel of a block and then jump as soon as you hit the pipe.

Q8: Didn't you take the wrong pipe to get to the water area in level 8-4?

A8: Going a certain distance past that pipe and then turning back tricks the game in a similar way that the game is tricked in level 4-2, pipe warp location confusion. That pipe is quicker to go down as well, very slightly.

Q9: Why didn't you fall into the gaps when you ran over them?

A9: You can run over the gaps, I think it's an intended feature. You can even walk over them occasionally.


*Note The hitboxes in this game are weird. List of things you can get hit by in certain spots and not die:
- Tops of piranha plants
- Ends of firebars
- Bowser's axes

*Note When moving downwards towards an enemy Mario will always have priority over the enemy and the enemy will usually die, not Mario.


I worked extremely hard for this. Enjoy!

- Andrew Gardikis

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Uploader Comments (andrewg1990)

  • why didnt this player choose to prove this, so that it is not questionable if its real or not ? He could have filmed it with 2 cameras-one in front of him and one a little behind him but so you can see the picture and him, for instance. Or get a shot on his hands while holding the controller when he played this. No wonder that people are sceptic with so much fake runs on the internet. Until i see real proof, i say this is tool assisted or fake.

  • @lindh76m it's because in the gaming community I've become pretty well known now.

    Proof: /watch?v=lMTt6PAbJxI

  • @andrewg1990 ok i just discovered who you are. Amazing speedrun i must say and i apologize for not believing you. I wish that all were true and honest like you. Theres so much fake things here on youtube that im getting more and more sceptical each day :/ Keep up the good work. Peace

  • @lindh76m Thanks :) Yeah, i'd be skeptical too, to be honest. Most people are fakes (on youtube) so I don't blame you for doubting. I love gaming, it's my expertise.

  • Its not on a real NES its an emulator!! The music is to slow!!!

  • @Xcab7 Now I keep thinking about how the music speeds up when the timer goes below 100. Maybe that's what you're referring to?

Top Comments

  • @Xcab7 I'm just a "random" person who knows a lot about speedrunning this game as well as the runner. Because of his speedruns of this game, he was part of an event for the 25 years anniversary of Mario where he played through this game in front of a lot of people, including Shigeru Miyamoto (Video on his channel).

    I have seen him play in person and during live streams and I know that everything of it is genuine. That's why I defend his runs by answering such comments about it.

  • Peach: Mario Help! I've Been Captured!

    Mario: I'll Be There In 5 Minutes

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All Comments (486)

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  • @sinkopower The fastest TAS is about 4:54 using the same timing as this.

    There are some very minor things that Andrew still can improve, about 40 frames faster can be done.

  • kyleclark 84 thats wat i noticed to and the warp i never go down the pipe its up the vine to warp to 8 ill be trying it

  • wow bud thats a hell of a run i thought i was quick but there are a few spots like jumpin between bowsers hammers u got lucky my friend even so still amazing

  • What is the tool assisted speed run time for this and also did you make any mistakes?

  • I wish I could shake your hand man :D congrats on owning a game 100%

  • @TheCrazygamers123 5 minutes or less or your money back :D

  • @kyleclark84 Read question 8 in the movie description and you will have your comment answered.

    No editing was done. The whole run was made in one take.

  • Good editing skills. I will admit that you are good, but you don't even go in the right tube on world 8-4 to get to the water section. It's the pipe after the lava, not before it. FAKE!

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