Blender 2.5 particle destroy

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Uploaded by on Apr 10, 2010

Software : Blender 2.5 Apha 1
OS : Ubuntu 9.10 64 bit
rendering 31h
Intel Core duo 2 6300 1,8Ghz
1GB RAM

Category:

Film & Animation

Tags:

License:

Standard YouTube License

  • likes, 1 dislikes

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Uploader Comments (wenzx)

  • I need an explosion (modifire) for Mashes, with thickness

  • @wenzx no! you need fractureme script for blender 2.5 (look for special svn's) and then you wouldn't have those trouble

  • @vitos1k The Fracture script can not, unfortunately, so many of one Object

  • The fragments on the generated thickness can´t be interactive.

    and this is my problem. :(

    I apologized for my bad english. ; )

  • plz look it in HD.

    I had a problem with the thickness at the walls walls of the Mash.

    I used this solidfy (modifire).

    Unfortunately, it is not possible to generate Mash wall with some other pieces to make interact.

    did you have a solution?

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All Comments (13)

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  • @BMAnnArbor Agree

  • That was WAY too bouncy. You should've brought the damping waaaaaaay up. Kinda amateurish honestly. Nice model though.

  • @wenzx That made no sense. Also, you can use rayfire or fractureme for that.

  • 2012?!??!?!?!

  • @wenzx you can fracture the object then fracture the shards. this makes it pretty dynamic.

  • nice one! i would like it even more if the "bouncy-ness" was a bit less, so the pieces bounces maybe 1/10 of that, and mix in some turbulence with brownian noise. so the kinda "tumbles" down.

    nice model and that took some time to render! :D

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