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The Origin of Mass - Short Brakedown Houdini

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Uploaded by on Jun 11, 2009

This is a short breakdown of my Origin of Mass project

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Film & Animation

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Standard YouTube License

  • likes, 1 dislikes

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Uploader Comments (aleksandarrodic)

  • Thanks. I used point SOPs to modify normals using some simple math. Then, I transferred normal vectors to particle velocity with transfer attribute v = N. I can send you the hip file if you want.

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  • @catfacefrog Its just an abstracted animation inspired by physics.

  • enjoyable watch!

  • hey I saw your demo reel..

    have to say its one of the most inspiring and innovative work i have seen till date..

    keep it up mate :)

  • Very cool. It would be great to see this kind of breakdown on more videos. What I would like to know is: How have you modified the normals, and how does their orientation affect the particles?

  • Cool

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