X-COM speed run segment 2 - Recover UFO Tech - Part 1/2

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Uploaded by on May 23, 2007

X-COM UFO Defence Speed Demo
============================
Difficulty: Superhuman (the difficulty bug is patched using XCOMUTIL)
Total Run-Time (Real-Time): 62:21 minutes (not including save/load time)
Total Run-Time (Game-Time): May 21st 1999
Segments: 8
Save Slots Used: 1


Segment 1: http://www.youtube.com/watch?v=0wo71zOr5aU
Segment 2: Part1 - http://www.youtube.com/watch?v=bOyxce3ZAuw Part2 - http://www.youtube.com/watch?v=IiDpSQgpEcA
Segment 3: http://www.youtube.com/watch?v=skcUG8CRgTA
Segment 4: http://www.youtube.com/watch?v=Tk438d2Mb9Q
Segment 5: Part1 - http://www.youtube.com/watch?v=I1OR-8LuujI Part2 - http://www.youtube.com/watch?v=ny42Au7Byfc
Segment 6: http://www.youtube.com/watch?v=YSWLabuxW_w
Segment 7: http://www.youtube.com/watch?v=oqG3Z-eXOqk
Segment 8: http://www.youtube.com/watch?v=dP45EtaIST0

Full Discussion: http://speeddemosarchive.com/yabb/YaBB.pl?board=pcgames;action=display;num=11...

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  • Sweet, A speedrun for one of the hardest games i have ever played!

  • I used to name my players w/ 3-letters then enter stats for the rest of the line. I could pick a custom crew for each mission, for example: "Tat m.60 T ss 14-18" means Tat was a medium strength, bravery 60, T for sergeant, ss for sharp shooter, record of missions-to-kills. Later in the game everybody's a heavy-lifting sharp shooter, so it would only include the name/bravery/rank/record

    Awesome speed run, btw.

Video Responses

This video is a response to XCOM mission 1.1
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All Comments (8)

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  • What version is this ? coz the sound is QUITE DIFFERENT TO MY XP version lol

  • ^^ a bit harsh but not spam surely?

  • lulz

  • i never realised it as a kid till i d/led the game for my new pc

    now that i'm older i realised you can double team a ufo and shoot it down quicker with the jet

  • X-COM FTFW!!!

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