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Perfect Track Match-Moving 3DS MAX

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Uploaded by on Nov 25, 2008

Watch in High-Quality
No jitters or shakes, etc. This is a 3D match-move done with 3DSMAX.

Category:

Film & Animation

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License:

Standard YouTube License

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Uploader Comments (fpsmanager)

  • I have a serious problem with matchmoving with 3ds max - i track my simple vid with boujou or syntheyes then export the camera solve into the 3ds max, place the vid as a background put 3d object into and render. In the rendered vid my 3d objects are shaking a little bit which looks anoying and unnatural. Please response if someone know what to do to make them steady.

  • @Victim753 That's because the tracking you've done in Syntheyes or Boujou is not good. If you notice its not actually perfect in this video either. To solve that you may need to manually track you're footage - look up tutorials for that I guess.

  • @fpsmanager I think the tracking isn't bad because there is an option in boujou to place a 3d test object and when i do this the object smooth the vid perfectly (no shaking). The problem must be with the 3ds max but i dont know even where to look.

  • @Victim753 Then there may be a problem with exporting. When you track it make sure you use the same video settings (frame rate, resolution, aspect ratio etc.) for Syntheyes and 3ds max. Other than that I can't say anything more.

  • of course perfeect, beczuse its not yours

  • @AtlantiXYL ?? yes it is. I made it mayne.

Top Comments

  • It looks like the syntheyes first tutorial

  • As you said perfect track !

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All Comments (41)

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  • @smartacious I'll see

  • @Victim753 google "how to fix jitter or shakiness in boujou" and choose first result.hope it helps :)

  • @Victim753 2 Reasons your camera might have jello and its messing up the track, or frame rates might be off, a lot of the tracking programs glitch up with the framerates

  • it jus looks like artifacting on the edges not track jitter , now finish the rest of the amusement park :)

  • Nope nope, I saw a jitter and some shakes... lol

    Keep it up, this is really good.

  • @Victim753 Watch quantity of shots in the project ( 23.976-23.976 frame , 24 - 24, 25 - 25 , 30 -30 )

  • @Victim753 its becouse when u export the camera solve it changes the timeline 1 frame forward. so you have to change it back to start on 0. if you whant it to match the footage

  • @fpsmanager I figure it out, when i export the solve theres option to start the trackers at first frame, but the video starts at zero frame, so i just save the solve with zero frame and everything now seems fine ;) Thank you for giving me tips ;D

  • LOL

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